Here's the one-pager for one of my game design ideas. Still a WIP, as I'm not a fan of the title. Does anyone else find that titles are just about the hardest thing to come up with, no matter what you're writing? A more detailed ten-page design document sample will follow at some point soon, where I will no doubt get to see all the initial problems with my grand idea and need to find ways to fix them.
Trader Scum! – Concept Overview
Platform: PC/Online
Target Age: 18-30
Rating: PEGI 16 (for potential suggestive scenarios and drug
use)
Game Summary:
After investment company ‘Lars N.E.’ start
struggling, their ambitious new trader is made redundant. With £1,000 in their
pocket and a cardboard box full of stolen office stationery, this trader vows
to start their own investment company and obliterate ‘Lars N.E.’. They build a
rapidly expanding company from humble beginnings where no method – no matter
how illegal or morally bankrupt – is dismissed. Whether they build their
investment empire through hard work and good ethics, or blackmail and insider
trading; when this ambitious trader proves themselves, they will get their
chance at a hostile takeover of ‘Lars N.E.’ do you have what it takes to be a
true Trader Scumbag?
Game Outline:
The
game is split into time increments of Continuous Trading Hours (8am-4:30pm) and
Market Close Hours (4:35pm-8am). During Continuous Trading, the player trades
their available capital on the LSE. At this time they are also able to peruse
market reports on commodities and general news to make an informed choice on
what will net them the most money. During Market Close, the player schmoozes
potential investors to gather more capital to trade. Sleep? There’s no need for
that; you’re a Trader, you have cocaine!
As the player makes more money, they will be able to
purchase membership to different markets and Multilateral Trading Facilities,
as well as hire analysts who can provide more accurate data on the best
investment opportunities. There will also be several opportunities to advance
in less than scrupulous ways: investing in ethically dubious companies,
blackmailing clients and rivals, even illegal practises such as Insider Trading
will be available – at a high risk. Eventually the player will be in a position
to absorb their previous employer, ‘Lars N.E.’; how they choose to handle this
will change the whole game.
USP:
- ‘4X’ strategy game with blackly comic diplomacy elements.
- Build your own investment empire; the more money you make, the more products, schemes and influential investors become available.
- Morality option; players can partake in illegal and unethical business practises for a huge reward – but at a great risk.
- Players can gain investors through contacts and word-of-mouth reputation… or by taking them to strip joints and blackmailing them; if they’re prepared to take the risk.
- Increasingly complex investment opportunities such as Pairs, Futures, Short Selling become available throughout the game – along with in-game instruction in each new option.
- Fully customisable avatar; any age, race, sex and sexuality can become an elite trading scumbag!
Similar Competitive Products:
- Civilisation series
- Theme Park
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